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Re:Artificial Intelligence Uses Videogame Footage to Recreat... by 52-6F-62 on Wednesday September 13, 2017 @10:02PM (#15244474)
REALLY?? I wonder if there's a Tribes 1 revival group...

Tribes 1 was an absolute favourite in my household growing up. It was the first real viable, extendable MMO fighter I'd played. I don't know if I've had as much fun in a similar format (and I enjoy [like the odd ice cream treat] some modern ones like BF1). Maybe it's just sentimentalism. It was the first game I got my younger siblings into, and they became obsessed. More than me... haha...

SHAZBOT!

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by solotronics on Thursday September 14, 2017 @01:00AM (#15245127)
Tribes 1 was open sourced a number of years ago and is free to play. Tons of mod servers and vanilla still exist and of course SHAZBOT!
Re:Artificial Intelligence Uses Videogame Footage to Recreat... by khedoros1 on Thursday September 14, 2017 @02:05AM (#15245330)
You got me excited for a few minutes, but...no, Tribes 1 was not open sourced. The game was released as freeware though, along with a lot of the other Earthsiege and Tribes games.

They can be downloaded here as iso files: https://www.tribesuniverse.com/

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by solotronics on Friday September 15, 2017 @07:56PM (#15261824)
oh apparently it wasn't open sourced but the source has been floating around online for quite some time http://www.tribalwar.com/forums/archive/index.php?t-679947.h...
Re:Artificial Intelligence Uses Videogame Footage to Recreat... by 52-6F-62 on Thursday September 14, 2017 @10:10AM (#15248169)
Well... there goes my night.
Re:Artificial Intelligence Uses Videogame Footage to Recreat... by ramses0 on Thursday September 14, 2017 @02:20PM (#15250907)
Get it up and running / working. Snap Crackle Pub is the 'main' server nowadays it seems. You're in luck, as it seems tonight 8pm EST there's gonna be a special event going on?

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https://www.reddit.com/r/Tribes/comments/6vmsqu/tribes_2_sma...

Smackdown in Tribestown happening Tomorrow at 8pm EST on SNAP LAK Server. 67.222.138.13:28000

Midair guys are coming over to Tribes2 to play a few games and warm up for the Closed Beta Release of Midair. Should be a good time. If you need a copy of the game preconfigured check out my Tribes 2 Config here. Join us in Discord for more info.

------

...and download the map pack here => put in prog files / dynamix / tribes / maps / etc. => http://t2.branzone.com/

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by ramses0 on Thursday September 14, 2017 @02:13PM (#15250831)
The best I got was BFBC2, BF3 wasn't as good for me (too much griefing, overpowered, non-fun, skill-mismatch). I have hope for BF1 but haven't gotten in to it.

The crazy thing is that with T2 technology, they technically support(ed) 128 players in the same map! Epic, epic, epic, epic, on a scale that can't be imagined today for melee / team combat.

Or maybe that's just my nostalgia and lack of a Windows PC kicking in. 8v8 doesn't do it for me compared to Tribes. Eve looks awesome but it's not as punchy, crunchy, or visceral.

Any random game recommendations to recapture that feeling?

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by 52-6F-62 on Thursday September 14, 2017 @03:15PM (#15251540)
BF1 can be downright hairy. That's what drew me in. You can't get 128 to my knowledge, but there are regularly games with 64 players. It's probably the closest thing. (plus a bit of nostalgia from BF Vietnam and 1942 with my siblings as well)

For altogether different reasons I really enjoy Star Wars Battlefront.

I'm not a huge gamer, though. There's probably something out there that I'm not aware of. I did buy a Windows PC/gpu just so I could do some gaming, though... (well, and for some basic VR dev project)

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by khedoros1 on Thursday September 14, 2017 @01:56AM (#15245292)
Tribes 1 was the first FPS I played after about...Star Wars Dark Forces, I think. It's the first game that I had the opportunity to play on a LAN, and it's the first game that I remember using mouselook in.

We had a community center near home, with about 10 gaming PCs. Tribes was a huge favorite, especially with all the different mods that were available.

We switched almost completely to AVP when that came out, though.

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by 52-6F-62 on Thursday September 14, 2017 @10:03AM (#15248082)
>We had a community center near home, with about 10 gaming PCs. Tribes was a huge favorite, especially with all the different mods that were available.

You just reminded me. I had a real slack-off sort of teacher(s) in my 9th and 10th grade communications labs, and Tribes would run on the old Dell boxes they had in there for whatever work. We had a whole system worked out with a watcher and everybody playing over LAN in the lab whenever the teacher stepped out of the room. I'd forgotten all about it.

Re:Artificial Intelligence Uses Videogame Footage to Recreat... by ramses0 on Thursday September 14, 2017 @02:16PM (#15250858)
I just downloaded AVP (the original), I think it was available on GoG / Steam? Works pretty well with Parallels on Mac, VM + Windows evaluation license!
Re:Artificial Intelligence Uses Videogame Footage to Recreat... by khedoros1 on Thursday September 14, 2017 @07:55PM (#15253470)
Yep, I see it on GoG and Steam.

I had an interesting experience with that. I'd borrowed the game from a friend, and it didn't play nicely with the integrated SiS graphics chip on my computer (performance was fine, but a lot of elements of the game didn't render). I contacted Fox Interactive's support team. They asked for my address, and I got a "replacement" copy of the game a few months later. To be clear, I didn't ask for a replacement, and stated that I was borrowing the game from a friend. Still, a nice surprise.

Also, the engine itself was open-sourced years ago, and a Linux port was made. It should be perfectly possible to clean up some bitrot and get it working on modern systems, including natively on the (x86) Mac. Makes me curious if it would run on the PPC Mac that I've got in my closet.