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Re:Artificial Intelligence Uses Videogame Footage to Recreat... by drawkbox on Wednesday September 13, 2017 @07:07PM (#15243586)
Yeah I could see using this to match physics and gameplay feel for games. Their example uses MegaMan physics and is quite close. It might be a good analysis tool as well to make sure gameplay tweaks to physics, lighting, etc between versions or when comparing changes almost like a gameplay diff.

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