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Re:JavaScript: The Curious Case of null >= 0 by guitarbill on Saturday September 09, 2017 @10:50AM (#15207334)
The `nan` thing is actually because `float('nan')` can (and does) return a new object (well, with a different ID) each time. So it's like going `d[object()] = 'a'; d[object()] = 'b'` and not retaining the objects for lookup.

> Personally I'd just make any comparison involving different types an error

As you point out, this is what Python 3 did for `None`. But it's been idiomatic to have 0 = False when languages didn't have `False`; so `bool(0) == False` makes sense, but also `sum(boolean for boolean in sequence)` works. So you could argue that for `True` and `False`, meaningful coercion is possible, and in reverse, if zero is false-y and everything else is truth-y (like in C), then that also makes sense. Imagine if you had to cast every number to a boolean explicitly! So I guess having `d[0] == d[False]` is the lesser of evils.

Re:JavaScript: The Curious Case of null >= 0 by moomin on Saturday September 09, 2017 @11:33AM (#15207553)
My favourite of these is Haskell

> "" = [] True

Which makes perfect sense if you know any Haskell, but looks like a JavaScript wat if you don't.