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Re:24/192 Music Downloads Are Very Silly Indeed (2012) by sitharus on Tuesday August 29, 2017 @05:47PM (#15127890)
> Increasing the data rate does not continue to make the waveform more and more detailed to human auditory perception in the way that raising the pixel density does for human visual perception.

Early low data rate codecs - such as the one used for GSM mobiles - are obviously inferior, but still functional. I think a better analogy is that an iPhone 7 has a 1 megapixel screen, so there's no difference between a 1 megapixel image and a 5 megapixel image, except one is much larger. Of course visually you can zoom in (or move closer in real life), but audibly you can't.

Re:24/192 Music Downloads Are Very Silly Indeed (2012) by fusiongyro on Tuesday August 29, 2017 @05:54PM (#15127922)
I get what you're saying, that if you remove the ability to zoom you can equalize things, but without that twist I think this preserves the essential problem with the analogy that Monty works so hard to correct. If your data rate is too low, you don't have enough samples to recreate the waveform. So you create an approximate. But there is a finite number of samples that you need to recreate all of the information in the waveform, so once you have that, there isn't any additional information there for you to obtain if you continue to increase the sample rate.
Re:24/192 Music Downloads Are Very Silly Indeed (2012) by DigitalJack on Tuesday August 29, 2017 @08:58PM (#15128905)
To be fair, phone audio signals have until recently been bandlimited to just a few KHz in centered around 3KHz.