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Re:“Holy Grail” Bugs in Emulation, Part 2 by ec109685 on Sunday August 27, 2017 @03:09PM (#15112166)
Given clock speed isn't improving by leaps and bounds, will we get to a point where if becomes fundamentally impossible to emulate certain types of game systems on general purpose computers?
Re:“Holy Grail” Bugs in Emulation, Part 2 by jawbone3 on Sunday August 27, 2017 @03:16PM (#15112210)
Games for high end computers trivially satisfy this.
Re:“Holy Grail” Bugs in Emulation, Part 2 by ec109685 on Monday August 28, 2017 @02:04AM (#15114686)
They re-compile them though.