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Re:GIMP 2.9.6 Released by eponeponepon on Friday August 25, 2017 @01:21PM (#15100355)
I've been very impressed with Gimp lately - there was a time that it was clunky and crashy, Windows builds were difficult to find, and usually out of date, and I often felt like I was only persevering with it on principle. In recent years though, it's been wholly solid. Was there a change in project leadership, or something - maybe just a new development workflow? I've known plenty of seemingly-moribund projects spring to life just from someone spending a few days knocking up better build scripts...
Re:GIMP 2.9.6 Released by Drdrdrq on Friday August 25, 2017 @02:10PM (#15100781)
I've been using Gimp for ages (15 to 20 years) and it was always solid for me. Maybe I was just using the more stable features? But I've mostly used it on Linux. My major gripe was the Save / Export fiasco [0] but even that is OK now thanks to Saver plugin [1].

[0] http://www.gimpusers.com/forums/gimp-user/14339-hate-the-new...

[1] http://shallowsky.com/blog/gimp/saver.html

Re:GIMP 2.9.6 Released by prathiks on Friday August 25, 2017 @01:28PM (#15100414)
I have always advocated for Gimp but people esp designers want to stick to photoshop. Hope they understand the power of this open source
Re:GIMP 2.9.6 Released by disconnected on Friday August 25, 2017 @01:48PM (#15100593)
Can GIMP load psd files correctly? I seem to remember that there was some trouble loading psd files, but I don't remember exactly what.

Edit to add: I ask because if GIMP cannot handle the de facto standard image file type without too much fiddling, people won't touch it. It is the same problem LibreOffice has, actually.

Re:GIMP 2.9.6 Released by Grue3 on Friday August 25, 2017 @02:04PM (#15100738)
You can't expect a non-proprietary tool to handle a proprietary file format 100% correctly. People who have no need for file formats that only work with Adobe software can use GIMP just fine.
Re:GIMP 2.9.6 Released by dagw on Friday August 25, 2017 @03:03PM (#15101232)
As long as you're dealing with layers of raster data loading psd files works. Once you start adding things like smart objects it fails.

I use gimp to deal with psd files of web page layouts from designers and so far it's worked every time.

Re:GIMP 2.9.6 Released by sqeaky on Friday August 25, 2017 @02:03PM (#15100729)
The notes OP linked to indicate that there are more fixes included in this version. It is likely what importing a .doc in open office was 10 years ago. It proably works 99% of the time but that 1% will be right before an important deadline or something.
[dead]
Re:GIMP 2.9.6 Released by sqeaky on Friday August 25, 2017 @03:17PM (#15101367)
I downvoted nothing. I literally don't understand your comment and ignored it until I posted this.
Re:GIMP 2.9.6 Released by enschlnd on Tuesday August 29, 2017 @03:55PM (#15127126)
I upvoted you because you were needlessly sincere. Thanks.
Re:GIMP 2.9.6 Released by yarrel on Friday August 25, 2017 @04:01PM (#15101710)
"Better PSD Support The PSD plug-in now supports a wider range of blending modes for layers, at both importing and exporting: Linear Burn, Linear Light, Vivid Light, Pin Light, and Hard Mix blending modes. It also finally supports exporting layer groups and reads/writes the Pass Through mode in those. Additionally, GIMP now imports and exports color tags from/to PSD files."

I don't use GIMP to load PSDs, but I don't remember the last time I had a problem with a Word doc in LibreOffice.

Re:GIMP 2.9.6 Released by prokoudine on Friday August 25, 2017 @06:43PM (#15102853)
Only as long as it's just bitmap layers with masks, and images are in RGB. Text layers will be rasterized. The rest of the features will usually be dropped.
Re:GIMP 2.9.6 Released by jordache on Friday August 25, 2017 @02:31PM (#15100964)
GIMP doesn't support Smart Objects.. a huge shortcoming
Re:GIMP 2.9.6 Released by kazinator on Friday August 25, 2017 @03:22PM (#15101410)
Never heard of PSD until your comment. Not so standard.

Wikipedia: "A .PSD file is a layered image file used in Adobe PhotoShop."

Oh, that's what you mean by "standard".

Not "standard" as in, I can put onto a server, point a web page's IMG at it, and be confident it displays on everyone's browser.

Or "standard" as in, documented in some RFC or other standard document.

How well does Photoshop open the "standard" GIMP .xcf files?

Re:GIMP 2.9.6 Released by darkandbrooding on Friday August 25, 2017 @04:04PM (#15101729)
A .psd file is not an end-user asset. I can think of no use case where someone would point a browser at a hosted .psd and expect that binary file to render as an inline image.

A .psd file was, for a good chunk of the past twenty years, the "de facto standard" file format for teams or entire departments of graphic artists who spent all day, every day in Photoshop. I once worked for an online ad agency and Photoshop was used more often, by more people, than MS Word and Excel combined. The Network Effect was in full force. Graphics teams at three different companies cooperating on the same campaign would assume that their counterparts were using Photoshop, and would expect to send and receive .psd files. Man, Adobe must have been printing money in those days.

If you worked in print publishing, digital publishing, advertising, marketing, there was probably a graphics department of people who spent all day in Photoshop... and an IT department that was constantly trying to add new server capacity as fast as those artists were consuming it. Back when we measured server storage in GB, not TB, fifteen different versions of the same massive PSD file could cause real heartburn.

Re:GIMP 2.9.6 Released by yborg on Friday August 25, 2017 @03:48PM (#15101616)
Anybody in graphics design for more than 5 minutes any time in the last 25 years knows what a PSD file is. Because you are not familiar with a (defacto) industry standard doesn't make it non-standard.

The Adobe PSD file format is documented in painful detail here https://www.adobe.com/devnet-apps/photoshop/fileformatashtml...

The format is binary and extremely convoluted, in part because it attempts to maintain compatibility with 20 years of versions of Photoshop. Because of this complexity, I am unaware of any program that can read or write a PSD file that supports all features of Photoshop. I am in fact aware of no non-Adobe program that will read and write a Photoshop file with editable text layers (including Gimp).

Re:GIMP 2.9.6 Released by kazinator on Friday August 25, 2017 @03:55PM (#15101665)
> Anybody in graphics design for more than 5 minutes any time in the last 25 years knows what a PSD file is. Because you are not familiar with a (defacto) industry standard doesn't make it non-standard.

True. I haven't used any program for image editing other than GIMP since 1996 (which I first installed on a GNU/Linux system running on a Sun Sparcstation 20!)

> I am in fact aware of no non-Adobe program that will read and write a Photoshop file with editable text layers (including Gimp).

That's just a consequence of being so incredibly standard.

Re:GIMP 2.9.6 Released by na85 on Friday August 25, 2017 @04:58PM (#15102190)
PSD is an industry standard.
Re:GIMP 2.9.6 Released by fractallyte on Saturday August 26, 2017 @01:22AM (#15104199)
Just like Word's doc format?

It's only a 'standard' for those closed-minded industrial drones who won't ever contemplate using something different. This is the attitude that causes awesome, innovative software to disappear beneath a morass of "But it's not industry standard!".

I create graphics. I don't use any Adobe software. Adobe isn't the only graphics software company out there.

Re:GIMP 2.9.6 Released by kazinator on Friday August 25, 2017 @06:39PM (#15102826)
Sure; if you can say "industry" in reference to a bunch of people whose employability is hinged to a single PC/Mac application.
Re:GIMP 2.9.6 Released by krapp on Friday August 25, 2017 @08:02PM (#15103238)
Not merely a single application, the entire network of Adobe applications, and the interoperability between them, which doesn't just mean still images, but audio and visual effects in commercials, film, video games, physical print, professional photography. Almost any visual media outside of the browser at some point interacts with Adobe and PSD files.

And someone whose employability is probably tied to a specific OS, toolchain or software stack really shouldn't throw stones.

Re:GIMP 2.9.6 Released by na85 on Friday August 25, 2017 @09:10PM (#15103514)
What percentage of professional graphic artists do you think were using non-Adobe products through the early 2000s?

I don't know for sure but I'd wager upwards of 80%.

Re:GIMP 2.9.6 Released by nkristoffersen on Friday August 25, 2017 @03:53PM (#15101653)
In this case standard meant industry standard. If you are working in the graphics industry (and web industry in agency world) people will send you psd files ALL the time. If you cannot open it accurately then you work off inaccurate designs and deliver a poor product.
Re:GIMP 2.9.6 Released by taco_emoji on Friday August 25, 2017 @04:15PM (#15101816)
I think you need to look up the meaning of "de facto", since its presence in GP's comment renders your entire complaint moot.
Re:GIMP 2.9.6 Released by kazinator on Friday August 25, 2017 @04:18PM (#15101833)
de facto and standard are basically opposites. Except when standard is used as a synonym for "the way things are due to some hegemony or similar situation".

My complaint is basically: fuck off with the Adobe in a thread about Gimp. If you think the Adobe program is better or must work with every possible instance of its files, or you just feel good to use a de facto standard, go use the Adobe program.

Gimp is its own thing; it is not an open source clone of Adobe Photoshop. Never has been.

Re:GIMP 2.9.6 Released by taco_emoji on Wednesday August 30, 2017 @05:50PM (#15136366)
So they're opposites, except in this exact situation? Cool.

> My complaint is basically: fuck off with the Adobe in a thread about Gimp

OK, sure, but maybe you should have A) said something resembling that in the first place instead of attempting some inane linguistic argument, and B) replied to the person who introduced the comparison rather than the one who had a pretty salient response to that.

Re:GIMP 2.9.6 Released by glenndebacker on Friday August 25, 2017 @08:24PM (#15103356)
Hope you understand that some of use need non destructive editing...
Re:GIMP 2.9.6 Released by lbotos on Friday August 25, 2017 @01:40PM (#15100527)
Think of it as Photoshop (Java) vs. Gimp (NodeJs).

You are going to have a LOT more reach with Java for "career stability". That's why designers stick with it.

Re:GIMP 2.9.6 Released by krapp on Friday August 25, 2017 @06:12PM (#15102653)
It's not a matter of "career stability." It's a matter of the printer you send work to only being willing to work with PSD or PDF. If no one uses Gimp, and none of your tools integrate with Gimp's native format, and no one else's tools do either, and no one can open the files in their email, making them less portable than Adobe files, then Gimp is a technical liability, regardless of its quality.
Re:GIMP 2.9.6 Released by schumaml on Monday August 28, 2017 @09:46AM (#15116449)
The issues with finding builds for Microsoft Windows platforms was what got me into GIMP development. Not for the releases, because those usually came about in a matter of days, but daily builds (or sometimes hourly) which tracked development exactly.
Re:GIMP 2.9.6 Released by DiThi on Friday August 25, 2017 @01:42PM (#15100545)
Maybe the rise of Krita has sparked some competition?
Re:GIMP 2.9.6 Released by prokoudine on Friday August 25, 2017 @06:34PM (#15102796)
We don't compete against Krita. While there's overlap feature-wise, we have rather different goals.
Re:GIMP 2.9.6 Released by DiThi on Saturday August 26, 2017 @05:52AM (#15104812)
When I say "compete" I mean the most friendly way. I actually mean inspired. Crowdfunding seems to be gaining traction lately.
Re:GIMP 2.9.6 Released by prokoudine on Friday August 25, 2017 @06:41PM (#15102839)
> In recent years though, it's been wholly solid. Was there a change in project leadership, or something - maybe just a new development workflow?

Not really, no.

There are a few new contributors like Jehan Pages, Thomas Manni, and Ell. But the majority of the work is still done by Michael Natterer, same as 5+ years ago.