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Re:Using YouTube as an Accelerant for the Video Game Business by bitwize on Monday August 21, 2017 @01:24PM (#15066069)
I was thinking today about Sonic Forces and how the create-a-character feature was a brilliant ploy by Sega. The diehard fandom will attempt to recreate their original characters in the game, while Twitch streamers will attempt to create Sonichu or Coldsteel the Hedgeheg, for the lulz.

It made me think of what would happen if companies started creating games for streamers to stream rather than for players to play. Stranger things have happened in the business. It will create a different dynamic between game developers and game players that I'm not sure I'd like.

Re:Using YouTube as an Accelerant for the Video Game Business by eropple on Monday August 21, 2017 @02:05PM (#15066366)
> It made me think of what would happen if companies started creating games for streamers to stream rather than for players to play.

Oh, my child, you have not seen Five Nights at Freddy's yet, have you?

The games that exist for streamers to squeal at already exist.