Re:John Carmack on Functional Programming (2013) [video]
by crimsonalucard on Thursday August 17, 2017 @06:48PM
(#15041779)
Correct. But when things arrive at the same time and the same place "in game" the imperative programming style resolves this automatically by giving precedence to the object that was computed first, thus this problem is handled automagically in the imperative world. In fact you probably don't even have to really think about this issue when using the imperative style, unlike the functional style where this issue must be explicitly dealt with.
FYI I'm not saying either paradigm is worse or better, it is what it is.
FYI I'm not saying either paradigm is worse or better, it is what it is.