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Re:How we built the unbeatable Dota 2 bot by skgoa on Thursday August 17, 2017 @03:25AM (#15034483)
Yeah, the more I learn about this the less I'm impressed. Seems like they wanted to steal DeepMind's/Blizzard's thunder and hacked together a demo that isn't quite as advanced as they made it out to be.
Re:How we built the unbeatable Dota 2 bot by PeanutCurry on Thursday August 17, 2017 @07:54AM (#15035868)
To be fair, I think this is a normal reaction to hyped AI in gaming. I remember reading an article (comment chain?) some time ago on here about how a lot of people though Deep Blue would beat Kasparov through some sort of advanced understanding of the human mind, a new sort of intuition, etc. But ultimately it came down to being able to brute force the potential move space quickly. The games will change but I wonder if the overarching effectiveness of AI victory through computational brute force will.
Re:How we built the unbeatable Dota 2 bot by visarga on Thursday August 17, 2017 @08:23AM (#15036042)
> being able to brute force the potential move space quickly

MC sampling is an essential tool (when used together with simulation and neural nets). Don't dismiss it yet, it has a lot to offer to deep learning. For example, if you don't have enough data, you can create it by brute forcing / simulation.