Re:Intel EOLs Atom Chip Used for Microsoft HoloLens
by sbarre on Thursday August 10, 2017 @05:23PM
(#14984438)
> What I find more irritating is that I cannot focus well on different planes.
You might be interested in this Oculus VR research then:
https://www.oculus.com/blog/oculus-research-to-present-focal...
That being said, I tried a couple of VR solutions and I don't really have a problem with latency. What I find more irritating is that I cannot focus well on different planes. You do have the effect when you cross your eyes that you put images from different planes together - although badly, because even if you don't see the pixels, you do get some kind of moire pattern when shifting planes (I can't describe it better). And what you don't have at all is depth blur. I think both can only be solved by true light field displays (if that is even possible). I hope there will be a breakthrough with holographic projection at some time.