Re:DeepMind and Blizzard Open StarCraft II as an AI Research...
by SmallDeadGuy on Thursday August 10, 2017 @06:24AM
(#14978243)
I'm imagining an AI war where the next advancement is the micro of the siege engines to optimise targets and timing of shots to hit large groups after the initial splash avoidance. AI on both sides keep trying to maintain a one-step-ahead strategy which minimises/maximises casualties based on predicting the exact shooting/dodging strategy of the opponents. Will be interesting to follow developments in this area!
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