Re:Swift 5: start your engines
by j-me on Wednesday August 09, 2017 @04:07PM
(#14973078)
I started out building prototypes with Swift 2. The migration to 3 caused a few headaches for me, and some migraines for others it seems. 3 -> 4 was relatively simple. Though, my experience was far less involved than those depending on Carthage/CocoaPods packages.
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