Re:Ask YC: Learning circuit/hardware; lab book?
by ph0rque on Saturday March 29, 2008 @10:42AM
(#149423)
Sorry if this is a bit off-topic, but I've had an idea for an online game that would secretly teach you circuit design. In the game, you would build a series of water pipes to preform a certain tasks for each level. The amount of water in a pipe would be voltage, and how fast the water flows would be current. The game would start off very simply, and after "beating" a level, you would get more devices available to complete the tasks.
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Re:Ask YC: Learning circuit/hardware; lab book?
by watmough on Saturday March 29, 2008 @03:22PM
(#149596)
That's a really neat idea.
I'm a programmer, and I wouldn't mind brainstorming with you if you wanted to try and put together a simple implementation. I'm just thinking that implementing components like resistors, diodes, and what-not sounds like a lot of fun.
Re:Ask YC: Learning circuit/hardware; lab book?
by ph0rque on Saturday March 29, 2008 @04:11PM
(#149627)
Sounds good. I myself am a newbie programmer; just recently started to learn RoR. I'm busy with my startup, but I think it might be worthwhile to kick some ideas around. Drop me an email if you get a chance (my email is in my public profile).
Re:Ask YC: Learning circuit/hardware; lab book?
by Emmjaykay on Saturday March 29, 2008 @05:11PM
(#149662)
Not at all! As an aside, http://www.mmoworkshop.com/trac/mom/phpbb might be of interest but it is mostly kits for MMOs
Re:Ask YC: Learning circuit/hardware; lab book?
by mooneater on Sunday March 30, 2008 @12:34PM
(#150192)
Wouldnt amount of water be more analogous to current, than voltage?
Re:Ask YC: Learning circuit/hardware; lab book?
by ph0rque on Sunday March 30, 2008 @06:58PM
(#150488)
I have to admit I'm not an EE by any stretch of the imagination, but if you look at the definition of amperage (the amount of current that flows past a given point in one second), I think it's most analogous to a water current.