Re:HTML5 Version of the Tron:Legacy Boardroom Scene
by mmjaa on Sunday August 06, 2017 @09:22AM
(#14941184)
A corollary to this, though, is that UI's that cater to a well-written script and deliver the user into a story, which they enjoy manifesting over and over again, is a successful one.
There is a lot of room for creative metaphor in computer UI, in my opinion - however, I do also agree with your contention that its up to the user. I'm quite sure these complicated interfaces are good for, at the very least, one single user.
I had this idea first back when I saw Star Trek The Next Generation and its slick flat computer panels, called "okudagrams" after their designer, Michael Okuda - https://en.wikipedia.org/wiki/LCARS. I tried to reproduce the look in a note-taking application. It didn't work. The UI was dominated by these large colored buttons and arches, with too much contrast against the black background, leaving too little room for the actual content.