Re:A board game company defined video game ads for 20 years
by alanfalcon on Friday August 04, 2017 @12:49PM
(#14929986)
Fascinating! The resolution (meaning literal detail per square inch, in this case) of the artwork is still terrible and you probably don't want to show off individual pixels, but at least you could use a proper print resolution and blow things up to at least 3-4 inches wide on the page if you wanted to. I appreciate how these photos are able to capture the intended phosphorescent blur as opposed to the jagged source pixels that a raw screenshot of today would produce.
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