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Re:Rust: Not So Great For Codec Implementing by Manishearth on Tuesday August 01, 2017 @01:59PM (#14903478)
> but if it makes an honest effort to be ergonomic for embedded

There are constant improvements but I wouldn't say we're there yet. I think we will be though, embedded is something a lot of folks care about.

Re:Rust: Not So Great For Codec Implementing by davemp on Tuesday August 01, 2017 @06:01PM (#14905793)
Good to hear. I'm sure there is a large group of developers sitting on the sidelines that check in from time to time hoping to be able to leave C behind.

Has anyone on the rust team tried reaching out to get input/contributions from companies who are heavily invested in the embedded world? I know xilinx pours a lot of effort into language research, they do seem like an very proprietary company though.

Re:Rust: Not So Great For Codec Implementing by Manishearth on Tuesday August 01, 2017 @06:38PM (#14906129)
We reach out and talk with companies regularly. We are both happy to organize a meeting with companies who approach us, and often (~yearly) organize calls with multiple companies using or evaluating Rust at once whom we reach out to. I believe there have been some of these focused on embedded stuff, but I wasn't on these calls.
Re:Rust: Not So Great For Codec Implementing by steveklabnik on Tuesday August 01, 2017 @02:09PM (#14903584)
The latest on this front: http://blog.japaric.io/rtfm-v2/
Re:Rust: Not So Great For Codec Implementing by test9753 on Wednesday August 02, 2017 @01:20AM (#14908127)
Found this paper useful: "The Case for Writing a Kernel in Rust" (https://www.tockos.org/assets/papers/rust-kernel-apsys2017.p...) linked from the "tock os" blog post: https://www.tockos.org/blog/2017/apsys-paper/
Re:Rust: Not So Great For Codec Implementing by steveklabnik on Wednesday August 02, 2017 @01:10PM (#14912477)
Yes, this is a good paper, but was posted after my comment :)