When EVERY app does the same thing? It's a problem.
Here's some of what's listed in the update list on my iPhone:
Chipotle is 92. The kindle app is 171 (perhaps the fonts?). The Amazon app (which is mostly a web view anyway) is 127.
Robocall blocker? 22. Verizon app? 160. An app for tracking streaks of achieving task? 65.
Slack is 123.
Clips? The Apple app for making little movies that includes a fair bit of art? Only 55. That makes sense.
Authy? To show 2-factor codes? 65!
Outside of games (which have a lot of assets) app sizes seem to have absolutely no correlation to what they actually do.
But the rest of us just want to use a phone with a couple apps. We can't afford phones like that, and high market-share apps shouldn't be designed for the top 1% of phones owners.
If Facebook wants people to use their shit, they can't design it solely for early-adopters.
Then I remember downloading a 3 MB mp3 on my 9600 baud modem and being amazed at how much space was taken up by music that sounded realistic and not like just a bunch of beeps out of speakers that could only make beeps.
Then came the old joke about EMACS standing for "Eight Megs and Constantly Swapping".
Then I remember noticing that commercial software like games filled up a full CD's worth of space (back when software was distributed by physical CD's). After that it was common to ship software as multiple CD's, then multiple DVDs.
Now, is software even shipped on DVDs anymore? I just download everything, and, yeah, apps are still bloating, same as ever.