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Re:Chromium Windows builds now use Clang by default by dboreham on Friday July 28, 2017 @07:20PM (#14878354)
Using fewer compilers has obvious benefits to the software development and production process. E.g. no need to fix code when a checkin from developer on Platform X breaks the build on Platform Y.
Re:Chromium Windows builds now use Clang by default by taeric on Friday July 28, 2017 @08:14PM (#14878646)
I'd be curious if it robs it of some benefits, though. The process you describe above sounds like it might actually be beneficial in an "antifragile" kind of way.

That is, there are benefits to be had by knowing you do work on multiple toolchains. Painful at times, but mainly in ways that make a better product.

Re:Chromium Windows builds now use Clang by default by adrianmonk on Friday July 28, 2017 @10:40PM (#14879209)
I don't know how the Chromium project is set up, but another way to achieve that benefit is to require that succeed on all platforms before code can be checked in. Which you should probably do anyway.
Re:Chromium Windows builds now use Clang by default by Jyaif on Saturday July 29, 2017 @01:53AM (#14879758)
They do that, but for the programmers it's still annoying (and a waste of time) to have patches rejected because some compiler on some platform behaves differently.