Re:Here be dragons: the same 3D scene implemented with 10 di...
by Narishma on Wednesday July 26, 2017 @08:47AM
(#14855704)
> Not sure if it's because that was the reference version or if some of the other APIs require more work or the dev is simply unfamiliar with them.
I would say the later, either unfamiliarity with the hardware/software or time constraints because the PS2 is capable of much better than what is shown here.
I would say the later, either unfamiliarity with the hardware/software or time constraints because the PS2 is capable of much better than what is shown here.