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Re:Here be dragons: the same 3D scene implemented with 10 di... by Narishma on Wednesday July 26, 2017 @08:47AM (#14855704)
> Not sure if it's because that was the reference version or if some of the other APIs require more work or the dev is simply unfamiliar with them.

I would say the later, either unfamiliarity with the hardware/software or time constraints because the PS2 is capable of much better than what is shown here.

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