Re:Using Hilbert Curves to 100% Zelda
by cbhl on Saturday July 22, 2017 @11:47PM
(#14830801)
If you wanted to guarantee you "only have short jumps", it would probably be good to consider that you can teleport to the top of the towers and hang-glide down from them (at the cost of some loading time) much more easily than climbing up a cliff.
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Given that this wasn't about actually walking the map, but about just finding the locations still missing (and those locations where few and sparse), this really isn't necessary.
It would be, if you'd want to do a speedrun, though.