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Re:“We currently have no plans to support Xwayland” by FussyZeus on Friday July 21, 2017 @10:51AM (#14820974)
Along with what others have said, this is also due more to Valve's push for SteamOS to get greater adoption, and their push to have developers of engines like Source and Unreal prep for linux too. This has extremely little to do with the Linux projects individually.

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