Re:“We currently have no plans to support Xwayland”
by shmerl on Friday July 21, 2017 @10:52AM
(#14820987)
I'm not confrontational. I just prefer when those Steam numbers aren't used like some absolute indicator of some situation, and they often are. They aren't demonstrating sales potential, so developers shouldn't use them for evaluating viability of Linux releases.
Re:“We currently have no plans to support Xwayland”
by sbarre on Friday July 21, 2017 @11:25AM
(#14821265)
Making statements like "if you paid attention" or calling people "desperate" is confrontational language, or at best unnecessarily harsh.
Linux gaming is obviously a subject that you hold dear - you've jumped in multiple times on almost every single top thread in this discussion - and that's ok, but ease off a bit..
Let your points stand on their own merit, you don't need to call people out because they're not as deeply informed on the subject matter as you are, or because they don't agree with your perspective.
Re:“We currently have no plans to support Xwayland”
by shmerl on Friday July 21, 2017 @12:21PM
(#14821721)
Statistics are often twisted around or taken out of context to make an argument, which is wrong. So don't get upset if that is dismissed to make conversation fact based, not speculation based. And this particular stats example is waved around often for that incorrect argumentation.
No matter which way you slice it, the Linux gaming community is tiny when compared to Windows and consoles. Sure, it's growing, and there are more and more games coming to the OS, and more choices = better of course.
But we are a long way from Linux being a platform that matters in the overall computer gaming world.