Re:“We currently have no plans to support Xwayland”
by shmerl on Friday July 21, 2017 @12:35AM
(#14818092)
That's about hardware makers, not about publishers.
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Re:“We currently have no plans to support Xwayland”
by ekianjo on Friday July 21, 2017 @02:18AM
(#14818435)
Hardware makers also care about what gamers use to game. 90%+ gamers on PC use Windows. That's it.
Re:“We currently have no plans to support Xwayland”
by karrotwaltz on Friday July 21, 2017 @04:09AM
(#14818887)
To give some numbers, Steam has 96% Windows users.
Re:“We currently have no plans to support Xwayland”
by shmerl on Friday July 21, 2017 @02:22AM
(#14818449)
Hardware makers unlike publishers compete more directly. So everything counts.
Re:“We currently have no plans to support Xwayland”
by coldtea on Friday July 21, 2017 @03:10AM
(#14818646)
Like publishers, hardware makers understand Opportunity Cost, and know where they should concentrate their efforts for maximum payback.
Re:“We currently have no plans to support Xwayland”
by shmerl on Friday July 21, 2017 @03:19AM
(#14818677)
That's why AMD actually have a team of developers who are working on FOSS drivers. And Intel as well for the reference.
Re:“We currently have no plans to support Xwayland”
by coldtea on Friday July 21, 2017 @05:47AM
(#14819215)
No, because they still make money off the Linux enterprise/HPC/etc.
If you noticed, the main article speaks about how those "teams of developers" DON'T plan to support XWayland.