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Re:I’ve been a self-employed independent creator for 10 years by vinceguidry on Monday July 17, 2017 @05:47PM (#14792544)
It's not that hard, if you have a lucrative skill. You get an understanding manager, explain the situation, and ask for the accommodation. If you don't get it, change jobs.

If you have a lucrative skill, then you can keep doing changing jobs until you have one you like. If you don't have a lucrative skill, your first priority should be getting one. These days you can swipe a credit card to go to code school. Or just save up. Code school grads still get snapped up as soon as they graduate.

Not everybody likes to code, but hey, it's better than not having a job.

Re:I’ve been a self-employed independent creator for 10 years by coldtea on Monday July 17, 2017 @06:56PM (#14792966)
>It's not that hard, if you have a lucrative skill.

If you have a lucrative skill you'd be an idiot to go work for someone else. You can have your own business and have clients coming to YOU, and get to keep all the profit, and grow the business too.

So, somehow your definition of lucrative skill is "lucrative, but only if you're a salaried employee".

Re:I’ve been a self-employed independent creator for 10 years by s73ver on Monday July 17, 2017 @07:51PM (#14793291)
Meh. I'd either have to do all the business crap, which I have no interest in doing, or I'd have to pay someone to do it, which would get rid of those profits.
Re:I’ve been a self-employed independent creator for 10 years by coldtea on Tuesday July 18, 2017 @04:52AM (#14795162)
Depending on the skill, "all the business crap" is usually minimal, and millions of freelancers have no problems do it.

The business side is only a hassle at scale, at which case, you can afford to hire some assistants.