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Re:Node.js Channel as a live Wargames map. by Raphael on Thursday July 01, 2010 @01:04AM (#1477143)
This is a live map of activity on the IRC channel, #Node.js on irc.freenode.net
Re:Node.js Channel as a live Wargames map. by hartror on Thursday July 01, 2010 @01:17AM (#1477170)
Wow they're not going to get any work done on there tonight!
Re:Node.js Channel as a live Wargames map. by jedschmidt on Thursday July 01, 2010 @12:51AM (#1477117)
Mathias (mape) said he put together in 48 hours. I'm really looking forward to his http://nodeknockout.com entry.
Re:Node.js Channel as a live Wargames map. by ppplll on Thursday July 01, 2010 @02:42AM (#1477319)
here's what it looks like for those without web socket browsers: http://img.skitch.com/20100701-1hsg3n1g7akjutqe7h63g4n4e.png
Re:Node.js Channel as a live Wargames map. by SingAlong on Thursday July 01, 2010 @01:20AM (#1477181)
Awesome stuff! Especially the fonts and graphics make it look very geeky. I watched Wargames just 2 days back :)

I wonder how he maps it on an image of the world map? Is it possible to mark co-ordinates on an image of a world map? I always thought I had to use Google/Yahoo maps API to do such mapping.

Re:Node.js Channel as a live Wargames map. by stratospark on Thursday July 01, 2010 @02:54AM (#1477336)
View the Javascript source:

function convertLatLngToPx(lat, lng)

Re:Node.js Channel as a live Wargames map. by SingAlong on Thursday July 01, 2010 @09:47AM (#1477967)
Thanks!

But my doubt was close. I was just wondering how to mark lat/lang on a different image of world map. Suppose if the map image is other than the one being used in the app (different size etc), would it require any calculations to be able to mark the lat/long at the right place?

Re:Node.js Channel as a live Wargames map. by chmike on Thursday July 01, 2010 @01:06AM (#1477146)
Doesn't work on iPad.
Re:Node.js Channel as a live Wargames map. by bootload on Thursday July 01, 2010 @06:19PM (#1479448)
nor "Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.6) Gecko/20100628 Ubuntu/8.04 (hardy) Firefox/3.6.6"
Re:Node.js Channel as a live Wargames map. by jasongullickson on Thursday July 01, 2010 @10:14AM (#1478023)
I want something like this for MailChimp...
Re:Node.js Channel as a live Wargames map. by jackowayed on Thursday July 01, 2010 @01:08AM (#1477150)
Is the code somewhere?

And what are the connections between 2 dots that look like a missile's path?

Re:Node.js Channel as a live Wargames map. by mape on Thursday July 01, 2010 @01:52AM (#1477236)
The code will be MIT licensed, just need to get everything worked out. I'll give a shout at @mape on twitter when it is released as well as leave a comment here.
Re:Node.js Channel as a live Wargames map. by jedschmidt on Thursday July 01, 2010 @01:16AM (#1477167)
"I'll put it on github soon enough. Just need to get some things figured out first."

from http://twitter.com/mape/status/17468758231

Re:Node.js Channel as a live Wargames map. by Raphael on Thursday July 01, 2010 @01:13AM (#1477162)
When you mention someone else's nick.
Re:Node.js Channel as a live Wargames map. by LiveTheDream on Thursday July 01, 2010 @05:40PM (#1479361)
The connections are when one person replies to another.
Re:Node.js Channel as a live Wargames map. by ary on Thursday July 01, 2010 @01:10AM (#1477154)
You've heard of View Source, right?
Re:Node.js Channel as a live Wargames map. by jackowayed on Thursday July 01, 2010 @01:12AM (#1477158)
It's not all client-side.
Re:Node.js Channel as a live Wargames map. by ary on Thursday July 01, 2010 @01:21AM (#1477185)
Fair enough, I got what I deserved.
Re:Node.js Channel as a live Wargames map. by edfuh on Thursday July 01, 2010 @02:16AM (#1477268)
this is win