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Re:Why you should, actually, rewrite some of it in Rust by AnimalMuppet on Wednesday July 12, 2017 @07:36PM (#14757600)
Up until about six months ago, I saw it a lot from Haskell proponents here on HN. But with them, it was pretty much against everybody (except maybe users of F#).

Either the most obnoxious ones left, or they learned that this was not a productive approach. It's been refreshingly quiet lately...

But I disagree that there's a war every time Rust comes up, as a general thing. Many of the Rust proponents here are quite reasonable, willing to listen, willing to explain gently. (The conversation on the current article has gotten a bit out of hand, I'll admit.)

Re:Why you should, actually, rewrite some of it in Rust by _dcwr on Wednesday July 12, 2017 @07:57PM (#14757703)
I've never seen Haskell people (I'm relatively fresh here, 2 weeks, as evident in my lack of fitting into echo chambers) and Haskell is entirely different beast so that's different, especially if they were okay with F#. Rust is pretty much claiming to be doing same stuff in same niche (efficient native code) as C and C++ except better, it's like reverse of Haskell vs. the world except F#, it's Rust vs. C and C++.

I wasted an hour and a half or even two here today as well, I at least got a reply from a Rust core team member who responded to me (yay), was nice enough and told me the community rules disallow wars, that's something I'd not get otherwise, but still, this feels very very unproductive in the end...