Re:Why you should, actually, rewrite some of it in Rust
by moomin on Wednesday July 12, 2017 @03:00PM
(#14755496)
Show me the programming language community that's a fan of the language it's intending to supplant and we'll talk. :)
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Re:Why you should, actually, rewrite some of it in Rust
by FRex on Wednesday July 12, 2017 @03:56PM
(#14756053)
I've never seen Python or Lua community do that so far. But Python is its own animal (which IMO is only highlighting how good it is), it's not supplanting anything. Rust meanwhile both hates C and piggybacks on it (using LLVM, similar syntax, cited compatibility and coexistence with C). Lua is similar, no hate, its own animal, custom syntax, good in its niche (Python's niche seems to be literally everything not super performance critical BTW). Same for Erlang and Elixir, custom, different languages that are masters of their niche (and go see people gushing over these two on HN, they don't shit on other languages but say how good these are, no "Pfsshh, it's 2017, only idiot would write a reliable service in C, you can't program C ever, it's broken").
Re:Why you should, actually, rewrite some of it in Rust
by tspiteri on Wednesday July 12, 2017 @06:59PM
(#14757412)
I've never seen Python or Lua community do that so far.
Back then, wasn't it readable Python versus unreadable Perl?
Re:Why you should, actually, rewrite some of it in Rust
by moomin on Thursday July 13, 2017 @05:03AM
(#14759807)
You have a point. Python was definitely pitched as a perl replacement. We forget because it pretty much won.
Lua has it's own problems, of course, but I don't see it as a language developed as a consequence of frustrations with another.