const USAGE: &str = "usage string";
and there's talk of maybe making it const USAGE = "usage string";
> The part I hated the most was the Rust macro language.We don't like it either; there's a replacement coming. We reserved the "macro" keyword before 1.0 and made the current one use the less-good "macro_rules" to help ease the eventual transition.
But.. but.. Scheme macros are so nice!
> And for real low level to the metal systems programming, everything is unsafe; so you may as well be writing in C.
Sounds wrong to me. People have done things like booting up x86 with all of the hardware bit-twiddling behind safe interfaces (for example: https://os.phil-opp.com/).
Yes, this is a C/assembly thing. But it is also a Linux/BSD/Unix thing. You really cannot call Rust a systems programming language if signal/setjmp/longjmp are not fully supported. It just goes with the territory.
And for now, there are definitely ways to handle signals using libraries.
Do you have any source that can confirm that? Because what you wrote seems really wrong. I see linuxes/bsd/unix EVERYWHERE (Android/iOS/OSX/almost all backend servers etc.)
You might want to take a look at this series: http://blog.japaric.io/fearless-concurrency/ .
No.
const USAGE: &'static str = "usage string";
I did rewrite it in Rust. I rewrote a small low level command line app in Rust. I really wanted to like Rust going in but I freaking hated it going out. They had a few good ideas but they never knew how to say no. The part I hated the most was the Rust macro language. And for real low level to the metal systems programming, everything is unsafe; so you may as well be writing in C.
Go is pretty minimal. They knew how to say no. I like modern C (C99 and C11). It has most of the good ideas from C++.