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Re:Why you should, actually, rewrite some of it in Rust by lilyball on Wednesday July 12, 2017 @01:33PM (#14754557)
> Heartbleed is a great example. It wasn't caused by an error with how C handles memory or strings or anything else. It was caused by failing to validate untrusted input. Rust isn't going to help you with that.

Yes, it would. In Rust, the server would have crashed when it overran the buffer instead of sending that potentially-secret memory back to the client. Heartbleed is a great example of why rewriting in Rust is good.

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