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Re:3D scanning by dipping into a liquid by dkonofalski on Tuesday July 11, 2017 @07:12PM (#14748851)
Yeah... I just wondered why they were 3D printing things instead of getting normal, everyday objects that they could dip like keys, cups, pens, etc. I have a feeling it's not detailed enough for those use cases yet.
Re:3D scanning by dipping into a liquid by anoother on Tuesday July 11, 2017 @07:30PM (#14748955)
I think the main reason would be that they can compare their scans directly against the original models.

If they were to use real world objects, any comparison would have to use another scanner, which would introduce its own bias.

Re:3D scanning by dipping into a liquid by PhasmaFelis on Wednesday July 12, 2017 @02:36AM (#14750569)
That seems backwards. Keys, cups, and pens are pretty trivial shapes. (Assuming you can get good angles on the cup so that it doesn't have air pockets.) More complex shapes like the weird statues they're using seem like a more robust test.
Re:3D scanning by dipping into a liquid by dkonofalski on Wednesday July 12, 2017 @10:59AM (#14753071)
Keys and pens have fine details that would be pretty impressive to scan accurately.
Re:3D scanning by dipping into a liquid by beejamin on Tuesday July 11, 2017 @07:38PM (#14749000)
This method would only work with objects that are rigid in all orientations, too - so bunches of keys are out.