Re:I do whatever I want at work and I haven’t been fired yet
by d--b on Tuesday July 11, 2017 @11:59AM
(#14745234)
Move fast and break things => Move fast with stable infra
[ Parent
| on HN ]
Re:I do whatever I want at work and I haven’t been fired yet
by stupidstupid1 on Tuesday July 11, 2017 @12:13PM
(#14745351)
Easy to say when you don't hold the pager.
Re:I do whatever I want at work and I haven’t been fired yet
by d--b on Tuesday July 11, 2017 @12:41PM
(#14745641)
What's that supposed to mean? I am just agreeing with the previous comment... early stage Facebook had a mentality in the spirit of the original article, and as they grew had to stop it.
That's all. Just agreeing.
Re:I do whatever I want at work and I haven’t been fired yet
by stupidstupid1 on Tuesday July 11, 2017 @12:57PM
(#14745780)
So you're suggesting a progression rather than one being vastly superior? I took it as the latter.
Sure, we all know the trick to startup success. Sprint as fast as you can for that cliff and hope the cliff moves before you get there.
Re:I do whatever I want at work and I haven’t been fired yet
by d--b on Tuesday July 11, 2017 @01:48PM
(#14746257)
Yes, sorry my bad. Edited
Re:I do whatever I want at work and I haven’t been fired yet
by clintonb on Tuesday July 11, 2017 @01:11PM
(#14745930)
The >> operator indicates that moving fast, and breaking things, is much better than moving slowly with stable infrastructure.
Re:I do whatever I want at work and I haven’t been fired yet
by eeZah7Ux on Tuesday July 11, 2017 @01:19PM
(#14745992)
What do you mean with ">>"? "much greater than" or "becomes"?
Re:I do whatever I want at work and I haven’t been fired yet
by dasil003 on Tuesday July 11, 2017 @12:55PM
(#14745769)
Maybe it was read as:
Move fast and break things > Move fast with stable infra
Re:I do whatever I want at work and I haven’t been fired yet
by ryanbrunner on Tuesday July 11, 2017 @01:19PM
(#14745997)
In my experience, a lack of process or roadblocks in the way of developers is mostly orthogonal to how willing you are to break things in the pursuit of speed / agility. I've worked in process heavy places where people were content to throw things over the wall, and shipping a feature with less than 200 known bugs was considered a good thing.
I've also worked in places with near absolute freedom, right down to the level of individual engineers building out new products without approval where a single crash meant all hands on deck.