Re:A reality check for virtual headsets
by e12e on Friday July 07, 2017 @05:48PM
(#14722418)
I thought the issue with current wireless technology was getting the latency down, in order to work with true ~90hz refresh (so when you tilt your head looking at the horizon, or move your head quickly the display updates in seemingly real-time, not showing you one or two frames of old data).
Is this still not an issue?