Re:A reality check for virtual headsets
by jononor on Friday July 07, 2017 @03:34PM
(#14721377)
One thing that has improved since 1985 is peoples ability to do detailed work with a relatively poor input device (mouse then touch). From gaming to digital painting, sculpting and CAD.
Parts of it is also due to UX design that does not require supergood tactile feedback.
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