Re:A reality check for virtual headsets
by imron on Friday July 07, 2017 @03:53AM
(#14716817)
> We've got better graphics each gen but otherwise it's the same.
No it's not. The big differentiator this time is not graphics (though they're vastly improved) but reduced latency and lag and more accurate head tracking. That's the key to making it feel immersive an making it less likely that people will throw up.
No it's not. The big differentiator this time is not graphics (though they're vastly improved) but reduced latency and lag and more accurate head tracking. That's the key to making it feel immersive an making it less likely that people will throw up.