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Re:Underhanded Solidity Coding Contest by saghm on Monday July 03, 2017 @01:55PM (#14690141)
I think you might be misinterpreting what GP is saying by trimming the end of the quote; they're not saying that making something easier to read makes it harder to write, they're saying that making something easy to read but hard to write is a worthy goal.
Re:Underhanded Solidity Coding Contest by xg15 on Tuesday July 04, 2017 @02:15AM (#14693883)
Also, I think "hard to write" is meant as "require that critical or dangerous details are written explicitly; if a feature adds convenience for writing at the expense of reading, it should be avoided". (Type inference, overloads and reflection come to mind)

I think (hope) that no one is advocating making a language verbose or complex for it's own sake.

Re:Underhanded Solidity Coding Contest by kronos29296 on Tuesday July 04, 2017 @04:15AM (#14694353)
Like Rust? Rust does most of those things wrt explicit dangerous behaviour.
Re:Underhanded Solidity Coding Contest by xg15 on Tuesday July 04, 2017 @05:08AM (#14694586)
Exactly.
Re:Underhanded Solidity Coding Contest by serhei on Monday July 03, 2017 @02:01PM (#14690183)
Thanks, I edited my comment to be more readable.