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Re:Why We Chose Typescript by dragonwriter on Monday July 03, 2017 @01:43PM (#14690061)
> by taking advantage of dynamic typing you can write more generic code than is even possible with generics in a statically typed language; code that works for any type, whereas a static language either forbids you or forces you to write multiple versions of the function.

If you can write code that works for some combination of types, it's because those types present a common interface that could be specified in a sufficiently-expressive static type system, either via something like OOP interfaces or something like Haskell typeclasses.

> You can't write a single Max function in C# that works for any type supporting >=, it simply can't be done.

You can, in fact, do so for any type supporting the IComparable<T> interface. That the operators are defined independently is a C# type-system quirk, not a fundamental limitation of static type systems.

Re:Why We Chose Typescript by gnaritas on Monday July 03, 2017 @03:12PM (#14690643)
> that could be specified in a sufficiently-expressive static type system

Ah the mythical sufficiently-expressive static type system, I'm concerned with type systems that are in use in real jobs, not vaporware ones that could exist if only. Dynamic language support it now.

> You can, in fact, do so for any type supporting the IComparable<T> interface.

Which requires forethought on the designers of said library, I'd rather have duck typing which works without requiring correct future planning with interfaces.