Also, not being able to create an automated tool to rewrite someone's code is not the same as not being able to tell them how to fix the code themselves.
I originally learned that "deprecated" was meant to indicate that the language no longer promised to include that feature in a future version. So, it still works now, but this is your warning that you should be moving away from it.
The dictionary meaning which comes into play in the software maintenance use of "deprecated" is that "disapprove/disparage" one.
Something that will be removed because it is unfashionable, and being replaced by shiny new idioms, is "obsolescent". Rather than abruptly removing such features, we phase them through an obsolescence period.
Deprecated example: the C gets function (almost impossible to use without creating a security hole, now removed from ISO C).
Obsolescent example: bzero function. (Appears in tradtional BSD sockets networking code, superseded by memset).
It's a black stain on any code which uses it, old or new.
A neutral word for "going away" is "obsolescent".
It does however fix the basic problem of a complete program.
Hopefully, one day modules will fix this and we'll be able to link modules from different versions of C++ together, but I'm not holding my breath.
However, even if it could be fixed up, I don't think it will get deprecated.
C++ is (rightly in my mind) extremely cautious about removing things -- it's easy to ignore std::bind, it's just a library function. On the other hand, I'd be annoyed if my perfectly working C++ code base I've been building over 10 years just broke one day. One thing I love about C++ and C is that I can leave my code for 5 or even 10 years, come back, and expect it to still work just fine.