Re:A Brutal Intelligence: AI, Chess and the Human Mind
by lurker456 on Friday June 30, 2017 @05:43PM
(#14673766)
While having a plan is important, it's not the only way a human approaches chess.
Experienced chess players develop an ability to evaluate positions intuitively. Without being able to explain fully why and without a specific plan in mind, they're able choose the best position out of several options. In a way, it's very similar to a evaluation function without access to its internal logic.
Re:A Brutal Intelligence: AI, Chess and the Human Mind
by petersjt014 on Friday June 30, 2017 @05:40PM
(#14673753)
> All it does is mechanically keep on steering the game towards positions that are evaluted as best by the function.
I wouldn't say so entirely--It's possible to predict multiple moves ahead (before the number of possibilities explodes), and a heuristic is a sort of plan too.
What you're describing sounds like a greedy algorithim more than anything else.
But it's just an evaluation function anyway. A very complex one, but still nothing else. Chess engine doesn't have a notion of a plan (which is how a human approaches chess). All it does is mechanically keep on steering the game towards positions that are evaluted as best by the function.