Re:Star Citizen is likely in financial trouble
by ohyes on Sunday June 25, 2017 @11:22AM
(#14630393)
I'm guessing this will involve unaffordable office space.
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Re:Star Citizen is likely in financial trouble
by ohyes on Sunday June 25, 2017 @11:40AM
(#14630498)
Yeah so I did some research, there's 250+ employees at the subsidiary foundry 42, which would indicate far more than 100 employees to pay for cloud imperium. If it's 400 people or something working at that company, burning through 150 million starts to sound more possible.
Also 4 nice offices in non-cheap locals.
Re:Star Citizen is likely in financial trouble
by ethbro on Sunday June 25, 2017 @11:46AM
(#14630536)
I also think this is amusing because I expect this looks a lot like how the sausage gets made in normal publishing -- except it's all behind closed doors.
This time, the Internet is invited to opine, and they're shocked (shocked!) that the business of game development requires dodgy financial deals a lot of the time.
Re:Star Citizen is likely in financial trouble
by w_t_payne on Sunday June 25, 2017 @02:38PM
(#14631435)
Manchester isn't that expensive.
Re:Star Citizen is likely in financial trouble
by funnyfacts365 on Sunday June 25, 2017 @01:01PM
(#14630952)
Locations or locales isn't the same as locals