Re:Show HN: Crown – A flexible game engine written from scra...
by imron on Friday June 23, 2017 @02:57AM
(#14617443)
This is true, and like I said above, it's not a method I prefer to use, it's just something that is commonly seen in projects that disable exceptions in order to avoid 2 phase initialization.
There are definitely things to be aware of before adopting such a pattern, or when trying to optimize code that uses it.
There are definitely things to be aware of before adopting such a pattern, or when trying to optimize code that uses it.