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Re:Luna – Visual and textual functional programming language by thisjeremiah on Thursday June 22, 2017 @02:35PM (#14614306)
TouchDesigner (https://www.derivative.ca/) or vvvv (https://vvvv.org/) are more comparable, since these systems DO work in realtime environments. But yeah, you still have to think in the context of SOPs, TOPs, CHOPs...
Re:Luna – Visual and textual functional programming language by wdanilo on Thursday June 22, 2017 @02:48PM (#14614386)
You cannot embed touchdesigner in a game engine (at last with ease). VVVV does not comes with abstraction over DOPs SOPs etc, but both are still very limited regarding what datatypes they can process.
Re:Luna – Visual and textual functional programming language by CyberDildonics on Thursday June 22, 2017 @06:24PM (#14615771)
Can you embed this in a game engine?
Re:Luna – Visual and textual functional programming language by wdanilo on Thursday June 22, 2017 @06:35PM (#14615838)
Are you asking about Luna? :) Sure! Luna comes currently with its VM but we are also working on a backend allowing to compile it to machine code, so every graph you write can be also used as a library and called for example from C.
Re:Luna – Visual and textual functional programming language by bitamess on Friday June 23, 2017 @01:51AM (#14617257)
thats awesome !