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Re:Show HN: Crown – A flexible game engine written from scra... by ryandrake on Thursday June 22, 2017 @11:08AM (#14612748)
How would you handle failure in copy constructors?
Re:Show HN: Crown – A flexible game engine written from scra... by dan00 on Thursday June 22, 2017 @11:19AM (#14612827)
Most likely having an explicit copy method instead of a copy constructor.