Re:Show HN: Crown – A flexible game engine written from scra...
by dbartolini on Thursday June 22, 2017 @07:27AM
(#14611425)
Toolchain was initially written in C#. Vala simplified a lot the switch to GTK+3.
Today I think an IMGUI-like approach is the way to go for game tools. Rewriting the editors should be rather painless due to their engine-decoupled TCP/IP architecture.
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