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Re:D Language accepted for inclusion in GCC by bachmeier on Wednesday June 21, 2017 @03:56PM (#14607316)
> Once the C++11 standardization process took off, D was pushed away into irrelevance.

No doubt about it, many existing C++ users feel this way. I've read the same comment many times. Most programmers, however, are not C++ programmers, and they are not looking for a better C++. They are looking for the best programming language for their needs (which means in most cases they won't go anywhere near C++). Your comment about D being irrelevant doesn't make much sense.

Re:D Language accepted for inclusion in GCC by geezerjay on Wednesday June 21, 2017 @06:14PM (#14608423)
> and they are not looking for a better C++

And that's precisely why D fails. D was marketed as nothing more than C++'s successor, right down to the naming choice. No one is looking for a better C++, therefore no one bothers with D.

Meanwhile, those who have to work with C++ keep their eyes in the C++ standardization process. Since D's inception, the C++ standardization committee already produced three standards which oddly enough do include stuff that is sought after by the C++ community.

Re:D Language accepted for inclusion in GCC by kal31dic on Wednesday June 21, 2017 @06:48PM (#14608640)
D was marketed as 'Mars', but for some reason people insisted on calling it 'D' instead, and Walter relented and changed the name of the language.

It's great that C++ is catching up. It's almost got static if, except not because it introduces a new scope. Maybe next time...

The C++ programmers I know are attached to native code, but not exactly content with C++. Ethan Watson of Remedy Games (Quantum Break) said "we are an industry looking for salvation".