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Re:Inside D's GC by YorickPeterse on Tuesday June 20, 2017 @06:51AM (#14593483)
One simple "solution" is to not implement evacuation, thereby not moving objects. In my opinion this somewhat defeats the purpose of using Immix, but some projects decided to take this route (e.g. Rubinius has/had an Immix GC but never implemented evacuation if I'm not mistaken).

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