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Re:How Gaming Got Its Dice (2013) by SurrealSoul on Wednesday June 14, 2017 @04:39PM (#14555939)
> There is no intuitive way to extract percentile results from rolling a small number of d6s.

Shadowrun 5e -> Roll 21d6 defense test against a 18d6 attack.

In all seriousness, good article. I always wondered where the need of the d20s came from, and always wondered why d10s and the likes didn't catch on. I always had shadowrun to blame for an ungodly amount of d6's laying around my house

Re:How Gaming Got Its Dice (2013) by aidenn0 on Wednesday June 14, 2017 @05:13PM (#14556164)
Is 5e any good? I loved the flavor update in 4e, but felt like they threw out a lot of what was good with the mechanics from 3e.
Re:How Gaming Got Its Dice (2013) by SurrealSoul on Thursday June 15, 2017 @08:58AM (#14559929)
Yeah, besides the huge amount of errata and bizarre inconsistencies between what you would expect a roll to be vs what it actually is 5e is ok.

The amount of flavor is sad, but at lest deckers are cool now since [everything] is wireless.