News for hackers. Stuff that matters.
Re:Google just released Lullaby, a C++ library for developin... by quotemstr on Friday June 09, 2017 @10:05PM (#14525811)
I've looked pretty closely at Lullaby in my work at Google* on VR. Initially, I was pretty skeptical of the Entity-Component-System architecture, but once I "got" it, the architecture actually became pretty appealing. I like the idea of treating the entire "universe" of an application relationally, with attributes orthogonally stapled to each object in a decentralized way.

* Note: I am speaking only for myself.

Re:Google just released Lullaby, a C++ library for developin... by munchbunny on Saturday June 10, 2017 @02:33AM (#14526396)
Isn't the entity-component-system architecture more or less standard for game engines? That might explain the DNA that Lullaby is cut from.
Re:Google just released Lullaby, a C++ library for developin... by quotemstr on Sunday June 11, 2017 @01:22PM (#14532789)
It is --- I just hadn't done much with game engines before. I see the logic now.