Re:Apple Announces Full WebRTC Support in Safari 11
by vvanders on Wednesday June 07, 2017 @06:08PM
(#14510250)
The server also handles arbitration which can add a ton more latency if you need to determine it via consensus from all the other clients.
His lib is based on real-world pain that many game devs have hit trying to integrate WebRTC. It's the same reason you see Lua thrive while V8/etc are rarely a part of a game engine.
His lib is based on real-world pain that many game devs have hit trying to integrate WebRTC. It's the same reason you see Lua thrive while V8/etc are rarely a part of a game engine.