Re:ARKit
by jclardy on Wednesday June 07, 2017 @08:59AM
(#14505969)
So then use Unity with ARKit and wait for an equivalent android AR library. I’ve looked into ARKit myself already - it is dead simple to get started. And so much data is already provided, including scale and lighting estimates.
Yes, you lose out on android for now, but in the mean time you support millions of iOS devices in a category that will be getting a ton of media attention in the next year.
Yes, you lose out on android for now, but in the mean time you support millions of iOS devices in a category that will be getting a ton of media attention in the next year.