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Re:ARKit by sidlls on Tuesday June 06, 2017 @11:12PM (#14503452)
Mobile apps in general seem to be a race to the bottom from a business standpoint and Android is much more so that than Apple. I strongly dislike both platforms, and generally harbor a very negative opinion of Apple in general, but if I were to venture into mobile development I'd target Apple first and worry about Android (much) later.
Re:ARKit by weeks on Tuesday June 06, 2017 @11:18PM (#14503478)
From what I've gathered this totally depends on your market. Creating a paid app or an app targeting US University students? iOS first. Creating an ad supported app or targeting an international market? Android first or use a framework that supports compiling to both platforms.
Re:ARKit by MBCook on Tuesday June 06, 2017 @11:55PM (#14503635)
There's also the possibility that this ends up being very useful to the business market; either for in-house apps or for apps sold to businesses. If it solves the problem they have they'd be willing to pay real money as opposed to the problem of getting consumers to spend.
Re:ARKit by pier25 on Wednesday June 07, 2017 @12:45AM (#14503831)
Indeed. I work for an education company in Mexico. We target upper class schools and the distribution between iOS and Android is roughly 50/50 in our market.